CONTENTS

- Introduction
- Player Spawnpoints
- Construction System
  > Construction Classes
  > New Entities
  > Scripting
  > Neutral Team
  > Multiple Stages
- Command Posts
  > Entity Requirements
  > Scripting for Command Posts
- Health/Ammo Cabinets
  > Entity Requirements
- Command Maps
- Dual Objectives
- Objective Cameras
- Spline Path System
- Moving Object Scripting
  > Miscellaneous Entities
- Environmental Effects
- Foliage Technology
- Surfaceparms
- Implicit Shaders
- Compiling Maps
  > Sample Compile Batch File
- Useful Console Commands
- Trace Maps
- Arena File
- Campaign File
- Speaker Editor
- Appendix A: Scripting Commands
- Appendix B: Entities
- Appendix C: Common Textures
- Glossary